Showing posts with label GDC. Show all posts
Showing posts with label GDC. Show all posts
26 March 2010
Progress: Showcase Build 03 (GDC)
The GDC Party was a great success! We had an awesome turnout, and the demo went over very well.
Tags:
build,
GDC,
island,
play,
preproduction
11 March 2010
Progress: Showcase Build 02
So are you ready to start playing Presently-Untitled-Island-Game-Episode-01? Game's far from finished, but we're excited, and you should be too! Check it out!
[NOTE: This is NOT the playable demo that will be revealed at our GDC Afterparty. Totally come to the party!!]
This is our second showcase build, and it features a bunch of finished models, a handfull of tile textures, and a sign for each team member's contribution. You can walk Big Boy Blue around and see a brief, blocky preview of what you can look forward to at GDC and more! This week we've been working on textures like mad, so, use your imagination for a couple days.
GDC!
It's GDC Week! Man, that went fast. Semester Games is hosting a party this weekend to celebrate our first playable prototype. There will be games, drinks, and people you want to meet! So come, meet us, meet pros, mingle, and play our game!
Remember that there's a 20 dollar door charge! No matter how much we like you, we can't make any exceptions. But yeah, if this is your first time hearing about it, come to the party and tell us you heard about it from the blog. It's gonna be a great time!
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